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I haven't tried another games, this is my first WII game in my PC. I've read in other posts that I need a KB/x360PAD plugin or a GC simplepad plugin (or something like that), but these don't appear in my dolphin emulator, and I don't know from where download these plugins. I was thinking that this problem was because my mainboard has integrated bluetooth, but I disabled this option and the problem persists. I've tried to configure my keyboard but the game doesn't recognize it.ĭolphin SVN rev 5152 (Dolphin GCPad plugin + Dolphin Wiimote plugin) I want to play it with my keyboard + mouse, because I don't have a gamepad. I get the start of the game (Link in a horse, running by a desert, and the logo Zelda Twilight Princess), it looks very good, but when I press buttons A+B (right and left mouse clicks) in order to start to play the game, I obtain a message: "Connect a nunchuk to the wii remote". Enhancements: 1x Native IR, 1x SSAA,1x AF, Scaled EFB Copy disabled.I'm new here. Works perfectly gameplay-wise at 50FPS(PAL Version) with some minor graphical glitches. Turning the "safe texture cache" on will fix this Playable! Sound becomes de-sync'd in some cutscenes. The Legend of Zelda: Wind Waker - Dolphin SVN3972 (HD) Your graphics card will determine how high a resolution and what levels of AF or AA you can run. Always have "Enable safe texture cache" checked. I suggest never using Idle Skipping, Framelimit should be off, and use Optimize Quantizers for this game. If you can I strongly recommend overclocking your CPU as much as safely possible to play games on Dolphin. While recording I was getting about 18-25FPS in game, while playing without recording I get normally 25-30 depending on how many creatures are on the screen. Fraps takes a tremendous chunk out of performance. The game is running at 1920x1200 resolution with 16xAF and 8xCSAA. This title has been tested on the environments listed below: However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. The graph below charts the compatibility with The Legend of Zelda: The Wind Waker since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.Ĭompatibility can be assumed to align with the indicated revisions. Only configuration options for the best compatibility where they deviate from defaults are listed. The blur can be disabled using Action Replay codes shipped with Dolphin. The distance blur is built into the game, but to some, it looks off on higher resolutions. The Legend of Zelda - Wind Waker HD (incomplete).Hypatia’s Hi-Res Wind Waker Texture Pack (completed). To avoid conflicts, make sure that Widescreen Hack is disabled while using these codes. The following AR/Gecko code works as a replacement, causing fewer issues. The built-in Widescreen Hack causes clipping issues. Though controversial during development for its use of cel shading graphics and the cartoon Link character, The Wind Waker was met with positive reception. A heavy emphasis is placed on using and controlling wind with a baton called the Wind Waker, which aids sailing and floating in air. The Wind Waker follows in the footsteps of Ocarina of Time and its sequel Majora's Mask, retaining the basic gameplay and control system from the two Nintendo 64 titles. The player controls Link, the protagonist of the Zelda series, as he struggles to find his sister and save the world from Ganondorf. The game is set on a group of islands in a vast sea-a first for the series. The Legend of Zelda: The Wind Waker, released as The Legend of Zelda: Baton of Wind ( ゼルダの伝説 風のタクト Zeruda no Densetsu: Kaze no Takuto) in Japan, is an action-adventure game and the tenth installment in The Legend of Zelda series.
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